Howard put on a game of A Gentleman's War at the NJ wargame convention June 1st.
42mm shiny toy soldiers.
The French attack the British in a fight over a village and a bridge.
Things were going decidedly against the British, and we were about to give in, but eager dice rollers convinced us to play through till the end of the alloted time slot.
A sudden charge by the Gordons secured the bridge, and some inspired bayonet work by the Canadians threatened to turn the game in the final minutes. Alas the French cavalry drstroyed the Gordons and the canuks failed in their assault on the last building. Oh, Canada!
Journalist HG Wells inspired British units into acts of above average bravery, meanwhile a French spy kept stealing the General's orders.
The womens volunteer bicycle regiment fought bravely before being forced from their defences by greasy mustachioed thugs.
Other games:
Isandlwana, Viking seige of Paris, Napoleonic
Saturday, June 1, 2019
Thursday, May 23, 2019
Thursday, April 18, 2019
The Rodent Patrol!
Set off by a fantastic gift from my father (a painted a customized fleet of SAS/LRDG and Afrika Korps models from Rubicon in 1/56 scale), this weeks game had to be a ww2 desert raid.
I thought up a scenario and was fiddling with some vehicle rules in my mind.
The sudden abscence of Nate (he has the Nuts! Rules) meant i was cobbling together a set of simple rules that focused on the vehicles.
Dan rolls in with the LRDG to blow German stuff up.
First to go is the fuel dump.
German light armor arrives as reinforcements.
Howard arrived late and brought in a second SAS group that had been delayed by a sandstorm.
Although several vehicles were badly damaged, the British were able to destroy all the German targets for a resounding success.
A view of the modified Rubicon truck models.
I thought up a scenario and was fiddling with some vehicle rules in my mind.
The sudden abscence of Nate (he has the Nuts! Rules) meant i was cobbling together a set of simple rules that focused on the vehicles.
Dan rolls in with the LRDG to blow German stuff up.
First to go is the fuel dump.
German light armor arrives as reinforcements.
Howard arrived late and brought in a second SAS group that had been delayed by a sandstorm.
Although several vehicles were badly damaged, the British were able to destroy all the German targets for a resounding success.
Friday, March 22, 2019
Just another "Bug Hunt"?
Playtesting/Revising an old ruleset Howard was developing for a defunct game company called Alien Wars.
Euro-Force attempts to break into a bunker protected by some PutiImperials.
The Neo-Sovs occupy a ruined city, with some added defenses.
EF blasts its way thru the gate- the engineers accidentally included themselves in the blast.
A Euro chopper lands a team near the objective .
Firefights rage in all sections of the table.
Nate's EF lands in the rear of Dan's Neo Ovs, but not enough time to get to the bunker.
Figures are 28mm/30mm AT43 from Nate, ruined buildings mostly from Howard's collection or mine and vehicles are dollar store toys cleverly modified by Mr. Whithouse.
Euro-Force attempts to break into a bunker protected by some PutiImperials.
The Neo-Sovs occupy a ruined city, with some added defenses.
EF blasts its way thru the gate- the engineers accidentally included themselves in the blast.
A Euro chopper lands a team near the objective .
Firefights rage in all sections of the table.
Nate's EF lands in the rear of Dan's Neo Ovs, but not enough time to get to the bunker.
Figures are 28mm/30mm AT43 from Nate, ruined buildings mostly from Howard's collection or mine and vehicles are dollar store toys cleverly modified by Mr. Whithouse.
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Part 1: Friendly Fire In the port of Cove, two of the Lords (Hir Herman and Frederick) are throwing a large festival outside the Cathedr...
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We played a 4 player game of a Gentleman's War using Howard and Dan's collection of 42mm toy soldiers. Somewhere in Northwest Afri...



























































