Saturday, September 14, 2019

1.3 Hours

Another go at our WIP modern skirmish rules.  The table is rearranged and this time the Local Forces are attacking a contractor compound.
Besides destroying the contractor base, the LF are tasked with capturing/killing a local cleric (in the tower building) and a doctor (in the building across the road).
4 stolen army trucks roll in.
When technicals are spotted at the back of the column, the alarm is sounded.  The security details try to get the cleric/doc back to the compound.

One truck unloads LF to search the clinic.
3 more trucks race towards the compound.
Another LF team searches the church for the cleric.  They don't know he has already made a run for the compound.
One technical goes around the south flank.
Contractors on alert head to the roof.
Under fire, one truck driver loses his nerve and rolls the truck.



 One truck rolls into the compound through a hail of small arms and detonated a VBIED against the barracks.  The cleric was caught in the blast.
 A contractor team shows up from routine patrol as reinforcements.
 A contractor squad makes it into the bunker and cut off attack from the south flank.
 Firefight heats up at barracks as RPG rockets hit.
 The doctor is also hit by random small arms fire before he can get into the compound.
Contractor fire power finally gets the upper hand on LF trying to get through the wire.
Contractor team flanks the LF leader and forces their retreat.  Although the Local force scored 2 HVT kills, only their leader and 1 technical escape.
Contractors had about 3 casualties and held their base but lost the 2 civilian assets.

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