The photos are a bit out of order, but Francis himself provides an account of the action:
Save the Children Adventure
Part 2
Graxel and Akbar went back with my woman Isabelle to a small tower to keep Lady Bisell and her daughter safe. While the rest of us contemplated our next move. The Templar Philip, a Warrior and Mentalist seemed to tire of Francis slow befuddled thinking, so he cast and maintained a Wisdom Spell on Francis, so for the rest of the adventure I had a 13 IQ, which was scary at first being granted new self-awareness, but then he discovered he liked being smart! I convinced young Prince Hans, scion of the local area and his stalwart companion Squire Harry to come with us, so he can learn what it means to protect the people of his realm. We followed up on the 3 Witches who kidnapped the children and had traded the Lady Bisell and her daughter to the dark evil in the cave which we had eliminated the day before when we rescued them. We came to the Fishing village, which was deserted of their 18 inhabitants. They, as you might have recalled, ferried us across to the island of the abandoned church where the 3 witches dwelled in their strange mystic painting. But then the cowardly Eel Fishermen Ludwig betrayed and marooned us. We were rescued by Prince Hans luckily.
The people of the village had not packed up anything, nor was there a sign of struggle, but only a mysterious very tasty smelling stew remained there, all 18 of the inhabitants had eaten the stew brought by a kindly old woman, who then had a host of Lizard Folk kidnap them when they passed out and were dragged deeper into the swamp. This Philip learned from his spells and I learned from tracking the beast. My skills in this regard heavily improved with my temporary Wisdom.
So
I Francis Lord Protector of Ramagen, Sir Philip of The Templar, Sir Hannibal of
the Flying Knights of Ramagen, Prince Hans Capon of the Eastern Territory and his
trusted Squire Harry pursued them deeper into the swamps. We caught up to
some little lizard folk pickets, chatting and drinking scum from a pond through
lone reeds. Philip Dazed them, then we surrounded and tied up. Francis
saw no reason to kill any of them, but we could not communicate with them, so
we followed tracks into a cave that they were guarding. We ran into the
outer guard and a shaman who was able to use sort of totem on a staff to
communicate his hisses into intelligible speech. They would not give up
the 12 'Pinkies' as they were gifts from the 3 Witches to their God.
This
was clearly unacceptable, so Francis smashed bronze weapons, cut arms, and
shoved the Shaman to the ground. My companions handily took care of the
other Lizard Warriors, although we inflicted no lethal wounds. Their Shaman
attempted a Stench Cloud, but Philip easily banished it. The Shaman agreed to
take us to their Lizard God. We were brought down many twisting tunnels
and into a chamber with a small horde of Lizard Warriors and their countless smaller
Skink archers. The Shaman announced us and then with great pomp and
circumstance the Lizard God, a bloated Frog like creature was brought out on a
litter, along with his large blue skinned honor guard. Francis
negotiated, but made it clear that the 12 humans, the Pinkies, were coming with
us, and he was to tell us the whereabouts of the children. Francis even offered
to ransom them with silver and gold.
The
Lizard God decided he wanted entertainment instead, if I could best their
champion, they would yield them up. There was a drum roll, and a small
lizard man appeared. A Skink or Kobold! He fired arrows then moved in
with claws. I was cautious and saved a defense, the creature appeared to be as
puny as it was and was quickly killed. I was about to address the Lizard
God, when the Skinks body shook, and metamorphosed into a Lizard Folk Shaman
and attacked again. He too was quickly dispatched, but sensing the trend, the
moment he went down, I took off the head of the Doppelgänger Lizard
Folk. This ended the fight. They were impressed that Francis picked
up on this so quickly and they yielded up 11 Pinkies, the one named Ludwig had
already been eaten. The Lizard God had exchanged them for a small
abandoned Monastery, not far from the Lizard Folk lair, which is where the 3
Witches and the rest of the children went.
Francis
instructed Hans and Harry to bring the people back to their town, while we
traveled to the abandoned Monastery. Inside were 4 well-armed
Skeleton Warriors, and a gate slammed down separating Francis and Philip from
Hanibal. Using our Fine Iron Maces we went to battle the undead.
Francis got two critical hits in a row while all out attacking with a 17
sequence, and blasted one undead into pieces and pounded the other to within an
inch of his un-life. That's when a big thud came from the far side of the
room, and a huge duel wielding giant Skeleton entered. Philip tried
to use Illusions of us to confuse it, but it could smell our souls!
Luckily the brute missed his first swing, and Francis drew his sword ‘Holy
Storm’ with his other hand reducing his magic shield to a buckler.
Francis used Holy Storm to cleave off a couple of digits, and the creature
dropped one of its two huge blades. Philip used more of his exotic magic,
tossing explosive nuts at the creature inflicted great harm. Then he out
flanked it, hammering the monster with his mace. The creatures poked me in the
chest with a huge sword, it penetrated my thick magic corselet and I took 12
hits of damage, but such wounds only gave me incentive to slash and hammer it
as well, hitting it hard enough that the giant finally toppled. We then cleaned
up the rest of the Skeletons without issue.
They
were guarding the pictured of the Three Witches with Many Legs, as I dubbed the
evil painting. We were sure it was a magic portal, but we could not enter
it, but Philip made careful note on how it was suspended as it was hung with
ropes and twine in a complex pattern, then Francis carefully took it down.
We brought it back to Master Lewin, who was not sure, but believed it used
Lay Lines in a special place, he did not know how to enter it. So it was back
to the Good Witch of the Eastern Forest who I had taken a blood oath to protect
women in exchange for her help. She suggested three courses of
action...
1.
We
could attract the 3 Hags by causing harm to a woman, and they might come and we
could fight them here, but they would be prepared.
2.
We
could enter the picture using a potion called Tears of a Woman to disguise
ourselves. For only women in distress may pass through the Portal. Then find
them and kill them, although they are very, very dangerous... perhaps eve god
like particularly on their home plane.
3.
The
Good Witch could lure out, and we could use the Tears to sneak into rescue the
children!
This
is where we left it, we considered burning it, but this dooms the children and
she might find a way out!
Some images from "the Witcher 3" from where this adventure was based:
Except Hans, from Kingdom Come Deliverance. |
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