Wednesday, December 29, 2021

Gurps: Battle at Shield 10

 



The Sienfest forces have chosen to stand against the Gnoll/goblin horde at Shield 10.
This is a rudimentary earthen wall fort with palisade.  There are a few hundred regular troops and militia, with some balista to hold off the expected horde of a fee thousand. 
Father Wolfgang bolsters the defenses with some minor ditches and oil in the swampy water.
Paladin Beaumont arrives and sets up the Rose company in the hedges of the right flank.
As the first Wargs and gnolls appear from the woodline, Sir Sedelicious and his Knights of Remagen arrive and bolster the center.
Missile fire degrades the first wave of enemy.
A second wave advances, but falters under the precision missile fire of the heroes that target the enemy leadership.   Beaumont's crossbow, Sedelicious triple-warbow, and Wolfgangs "God's Fire" claim enough enemy officers that the Goblin advance stalls.

A new column of goblin warriors advances up the right flank, brandishing candles.  Not sure what trickery this is, Wolfgang summons a rain storm to extinguish them, and molest their archers.

It is noticed that the demon commanders are nowhere to be seen on the field.
It is assumed they are somewhere else with the main force and this assault is a mere distraction. 

Without the demons to produce caution, Beaumont summons the full Holy Battle Aura of Arken and charges the enemy with his Heavy Knights.  The Goblins flee in terror from the sight of the Holy Light, arch angels riding silver steeds with swords shooting from their mouths accompanied by winged angels blasting their battle horns.
Those goblin and gnolls who do not fly from the field feint in despair and are easily dispatched.

Despite a few militia archer casualties from wargs that jumped the ditch, the enemy is thoroughly defeated at little cost.
A Goblin battle chief is captured and interrogated.   It is learned the big demons are some 10 miles to the east at some ancient temple where they are attempting to raise a third Bugbear demon to aid them in conquest.
To do this a mighty warrior must volunteer as a sacrifice to provide a host body.
Wolfgang has heard of this local warlord and it is discussed if he is a willing sacrifice and if there is time to rescue him, or should he just be killed to thwart the summoning.
It is deduced that Dark Lord Fengri is not a righteous man, and most likely seduced by keeping a Hag as an advisor. He has chosen his fate.  He will take the Test of Silver.
Traveling with all speed, the heroes go to the Demon camp on winged beasts provided by God's will.
The Atem scout goes ahead to locate Fengri's tent, while Sedelicious picks a shooting position with his Law Rod of Marduke.  Beaumont blesses the bullet against infidels.
Fengri appears from the tent and begins his walk to the sacrificial altar.
Sedelicious lines up his shot.  Yeenoghu senses something and shouts a warning. Fengri turns to run, but Sedelicious bullet shatters his skull into many pieces.
Fengri has failed the test.

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10mm Marlborough man

 Testing out Howard's new game for 1700s Era. Grid based.  10mm figures.